Supported Games

Perfect your aim with precision

Open Sensitivity Calculator

Available Titles

AimForge maintains verified conversion profiles for 12 competitive shooters. Each profile accounts for engine-specific tick rates, ADS multipliers, and raw input handling to guarantee consistent crosshair placement.

Ranked Verified

Valorant

Raw sensitivity mode supported. Optimized for 128Hz tick rate with eDPI ranges from 60 to 450. Includes precise crosshair decal mapping for sub-pixel adjustments.

Source 2 Ready

Counter-Strike 2

Legacy sensitivity conversion factor applied (1.05x). Accounts for mouse_accel 0 enforcement and sub-tick server reconciliation for consistent flick distances.

Unified Scale

Call of Duty

Covers MW3 and Warzone 3. Handles the shared sensitivity slider (1-25) and Aim Response Curve presets. Includes ADS multiplier compensation for tactical rifles.

120Hz Tick

Overwatch 2

Pitch-sensitive scaling applied. Supports keyboard/mouse parity with controller aim assist offsets disabled. Optimized for vertical tracking on tank and DPS heroes.

Respawn Engine

Apex Legends

Default ADS multiplier of 0.55 accounted for. Raw input enabled by default. Covers movement strafe compensation and bullet drop trajectory alignment.

Unreal Engine 4

Rainbow Six Siege

Per-weapon ADS scaling handled. Supports 0.01 sensitivity increments. Includes zoom level compensation for AWP, AS50, and LSW loadouts.

Conversion Specifications

Every shooter calculates degrees per centimeter differently. AimForge normalizes these differences using title-specific formulas before applying your DPI and mouse polling rate.

For engine-locked titles like CS2, we apply the legacy 1.05 multiplier to bridge Source 1 to Source 2 discrepancies. For modern raw-input games like Valorant, we bypass in-game scaling entirely and calculate direct degrees per millimeter. All conversions factor in your exact mouse DPI, in-game sensitivity slider value, and any active ADS multipliers. The calculator outputs both eDPI and degrees per 360-degree turn for rapid muscle memory transfer.

Read the Technical Breakdown

Patch & Update Tracking

We monitor official patch notes and engine updates to adjust conversion coefficients immediately. Current status: All tracked titles verified for client build v2024.11.8. Recent adjustments include CS2 sub-tick sensitivity rebalance (Nov 12) and Valorant agent ability crosshair offset correction (Nov 14). No manual recalibration required for existing profiles.

Live

Active Monitoring

Real-time API checks against official game servers. Conversion tables auto-update within 4 hours of major patch deployment.

Scheduled

Next Review Cycle

December 3rd. Preparing for Call of Duty Season 2 sensitivity engine overhaul and Apex Legends movement physics update.

View Full Update Log